Friday, May 6, 2016

Buying and Playing

Over the past couple of years, a lot of things influenced my board game purchases. Video reviews, blogs, podcasts, price points, gameplay, solo modes, themes, number of players, time length, rulebooks, component quality...many of which I've touched upon in some form or another here. But lately, the one thing that's dictating whether I purchase a game or not is one thing: whether or not it will be played at all?