The month of August for me was very slow indeed. For well over a month, I have left this blog barren and empty, devoid of interesting news or articles. Here are a list of things that can either stand alone or be combined to explain my absense:
-Tons of work
-Hot days of summer making me sleep more
-Lack of interesting games that came out (I'll pretend that Metroid: Other M never was released)
-New cat (5 months old)
-Being creative
That last one is of particular interest because I've re-invested my love for games that allow creative content. There's no feeling out there quite like the feeling you get when you see your own ideas come to life in a level you create from the ground up. And while I did get some gaming done during my month-long hiatus, a majority of the time spent was with Little Big Planet.
Remember when I mentioned a long, long time ago that Little Big Planet has lots of replay value, and that it never gets old as long as there are good ideas? Well, firing up the community servers in-game, I still find lots of people creating absolutely incredible levels - levels that just simply blow your mind! I mean, people are not only creating great levels to play, but adding their own community keys in the levels for a player to continue the adventure, because there is still more levels to tell the story! And there's so much talent out there that these levels are more impressive that the original game's levels!
It's because of this creative surge that I went ahead and got myself WarioWare D.I.Y., which gives players the ability to make short 3-second mini-game in the same vein as the popular WarioWare franchise. All you need is a background, some objects, background music, and some simple actions, and you have an instant game! As simple as that sounds, you'd be surprised how creative these "games" can get.
Let's see what I can make!
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