For all it promotes, the Wii Motion Plus (or WM+) does its job nicely. While I still get the feeling that the actions are set, the orientation is pretty accurate. The controls are quick to grasp, and it wasn't long until I was parrying and side-stepping my way through enemies.
Of course, just like E3 '06, the barrage of lights like to screw up the Wii-mote sensors, and the Red Steel rep was kind enough to remind me to point it at the screen every once in a while when he sensed my frustration. It's good to know they're trained to acknowledge the issue.
My only complaint would have to be the camera issue. I constantly forgot that my aiming and turning are solely dependant on my on-screen cursor.
Red Steel is shaping up to be something good for the Wii, so here's hoping that, with a little more fine-tuning, the game will finally get its moment to shine again.
And, for the record, the guy ahead of me played as if he were driving railroad spikes.