Thursday, September 13, 2012
I under-estimated this game. I seriously didn't think Super Mario 3D Land was much of a challenge at all. Arriving at the last level with 100+ lives in reserve, I thought to myself, "I didn't really die at all." After this, however, is when I realized where people said it becomes a challenge. Once you finish the game, the number of levels double, and the second batch are crazy variants of past levels. It's these levels that saw my lives count drop one by one.
Posted by Unknown at 8:20 AM