I also got Super Street Fighter 4: 3D edition. It is also in the picture above.
Can I play now? What? One more pic? Alright.
*Reborns as 90% board games, 10% everything else, 5% lard, 15% not familiar with percentages.*
Let's face it - if you ask people what their favorite casual game they like to play is, most will answer some Facebook game. It's simple, it's fast, and it's only a separate window or tab away from instant 5-minute bursts of gameplay. But what about the other times when you're not smack-dab in front of a computer or laptop? Then you turn to a portable device.
I continue to play Kingdom Hearts 358/2 Days on the DS, spurred only by the thought that the game is canon to the story. Unlike the larger-scale games on the PS2, this DS addition is portioned out in a series of missions that I can choose whatever order to tackle them with. Most of the game has you in a central hub talking to other NPC characters and such, and the other half is embarking on missions that can be as short as 2 minutes - perfect for a quick break. It's these little bites at a time that I'm progressively making progress in the game in hope that I'll finish it soon so I can start up Kingdom Hearts: Birth by Sleep.
Pokemon is one of those games that cater to both hardcore and casual gamers. Hardcore players can (and will) sit for hours leveling up their pokemon to ridiculous levels and clear the game in a solid week. Casual gamers, like myself, will probably take the minutes that we have and engage in the short random battles you encounter in the wild, which can last seconds. So, in 5 minutes worth of time, you can polish off good 20 battles if you're powerful enough.
GameStop had a promotion where you could download Celebi, a rare pokemon, into a previous Pokemon DS game, and the last day for the promotion was this past Sunday - the same day as the launch of the new Pokemon Black and White. In a moment of hesitation, I bought a used Pokemon DS game Saturday to grab Celebi, with the intent of returning the game for a full refund within 7 days after I transfer it to the new game. I even placed a pre-order for the game at GameStop just in case, because my original intent was to pre-order the game from Amazon and get their $10 Gift Certificate.
At long last, the second version of this level is complete! I'm trying my best not to monitor the level and just let it sit, but history marks me as an impatient man.
While everyone out there created unique and personal levels when the first Little Big Planet game came out more than 2 years ago, I spent a solid 2 weeks composing my musical tribute to Chrono Trigger. The game's musical tools took a backseat to all the other creation tools established, giving players the "bare bones" in what they could utilize. Limited instrument selection, one-note emitters, and roughly about 2 octaves worth of notes caused many people like me a large amount of grief in composing our favorite melodies.
If you're playing Little Big Planet 2 just as a game, you're missing out on the big picture. While the story mode itself is roughly about 7-8 hrs of gameplay, the levels themselves are so creative that you'll want to play them over and over again in awe. Just think...all the levels that were designed for the game were created with the very same tools at the players' disposal. In a very defiant way, Media Molecule just demonstrated their upgraded toolset with this sequel.
My imagination is bursting off its seams, awaiting the second installment of Little Big Planet! Since its delay from the initial November release date, it's been a long 2 extra months, but the wait will soon be well worth it, I'm sure.
Gonna start this new year right to get a bunch of posts out of the way, and what better way to start it on the right foot than declaring another finished game on the board.
For more than a month and a half, work has pretty much consumed most of my time, leaving practically no time for posts. And within those 90+ days, there have been new games added to my library and to my little spare time. I'll probably do some fast and quick posting, but my goal is to get all my posts done before Christmas.
I don't know how Castlevania: Lords of Shadow slipped past my radar, but it's a game that I completely overlooked. No previews, no reviews, not even a small video of the game in action. That said, after putting in a few hours into the game, I can honestly say I'm absolutely hooked. And I never thought I'd say that about a 3D Castlevania game, too.
While the game was plagued with some of the most terrible bugs I've seen in years, Star Wars: The Force Unleashed was still an enjoyable game. I probably did more force grabs than any other Force power available, but could anyone blame me? Yeah, I was a Jedi, I had a lightsaber - but I couldn't chuck it a hundred feet ahead of me, can I?
It's been a while since I binged out on some games, so I've decided to tackle two of some games released a while back.
While creating levels is possible in both the PS3 and PSP version, the PSP controls make things a little more complicated in the portable version of Little Big Planet. The game, like its big-brother version, has a decent story going on for it, with regular level progression and item collecting. But the placement of stickers was so painful - to have to hold the L2 trigger button while rotating AND scaling the sticker using only the analog stick? That is beyond annoying.
Sometimes it's just good to play a game just to purely kill time, and that's what Flower allowed me to do. There's no one to kill, no missions to complete, and no cluttered HUD to observe - just going with the flow and riding the wind.
It's been almost 7 years since Beyond Good and Evil was silently released and generated its own cult following despite poor marketing practices. If you were one of the few that missed out on a well-told game, you're in luck. Ubisoft has revealed that they will be re-releasing the game to the Xbox Live Arcade and PlayStation Network sometime in 2011. Not only will it be looking better in 1080p, but the game will sport new character models and textures, a re-mastered soundtrack, and Achievements/Trophies support.
Drawing was a big hobby of mine when I was young. I drew things from still-life to anime to portraits to....this.